Mastering Java: The Ultimate Quiz for 'Thinking in Java'

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Dive into the depths of Java with our quiz based on "Thinking in Java, Fourth Edition" by Bruce Eckel. Test your knowledge, solidify concepts, and prepare for certification with challenging questions and insightful feedback.

Each practice test/flash card set has 50 randomly selected questions from a bank of over 500. You'll get a new set of questions each time!

Practice this question and more.


What was the original design goal of the graphical user interface (GUI) library in Java 1.0?

  1. To provide a robust set of tools for desktop application development

  2. To make GUIs that looked good on all platforms

  3. To enable efficient event handling and rendering

  4. To support a wide range of graphical elements with customization

The correct answer is: To make GUIs that looked good on all platforms

Option A is incorrect because the AWT library, which was the predecessor to the GUI library, was actually known for being unreliable and difficult to work with. Option C is incorrect because while event handling and rendering were important aspects of the design, they were not the main goal. Option D is incorrect because the Java 1.0 GUI library was actually quite limited in terms of customization and features compared to newer versions. The main focus was on creating a consistent and visually appealing interface across different platforms. This was a major improvement from the AWT library, which had different appearances on different platforms.